Alien Field Log

A single alien meadow, six native creatures, and a suit oxygen supply that runs out in five minutes. Walk up to a creature to make it curious, offer the treat type it prefers (fruit, meat, or mineral), then walk it — now calm and following you on a tether — back to the dropship pad to log it. Guess wrong and it bolts, but reveals which treat it actually wanted. Sprint within 8 metres of any creature and it flees instead of growing curious. Log all six species before oxygen hits zero to win.

Controls: WASD to walk, Shift to sprint, 1/2/3 to select Fruit/Meat/ Mineral, E to offer the selected treat to the nearest curious creature within reach.

Alien Field Log

You are a xenobiologist dropped into a single alien meadow. Find all six native creatures, work out what each one eats, and win them over before your suit's oxygen runs out.

WASD walk · Shift sprint · 1/2/3 pick a treat · E offer it. Sprinting near a creature scares it off; walking up makes it curious. Six species, five minutes of oxygen.